Saturday, January 30, 2010

Bayonetta

Bayonetta is one of the first new releases of 2010 and if this game is any indication, then 2010 should be a very good year for games. Bayonetta is an action game from Hideki Kamiya, the director of the first Devil May Cry game and the similarities are between the two games are striking. Most noticeably, both games are obsessed with style and have lengthy cutscenes showing the title characters showing off while you sit there wishing you could take part in that action. Both also have somewhat incomprehensible storylines. Bayonetta's story is confusing as hell on the first playthrough, but a little bit of sense on subsequent runs through the game. All you need to know is that Bayonetta is an amnesia-stricken umbra witch in the middle of a war between her clan and a holy group, that may or may not be evil, whose trying to resurrect a God who will remake the universe. Bayonetta's story is pretty inconsequential for the most part. Rather than playing up the religious and gothic themes, the game takes a hyper-sexualized, over-the-top approach. Bayonetta strikes poses, provides tons of ass and cleavage shots, swings her hips to ridiculous angles, pole-dances, and sucks on lollipops...all in beautiful HD visuals. Despite all her over sexualization, Bayonetta is a pretty likable character. She is a one-liner spouting, trash-talking, cooler-than-hell personality that I wouldn't mind seeing more of.

The main draw for the game is its combat. Bayonetta's combat is a mix of Devil May Cry's free-style combat with Ninja Gaiden's dial-a-combo mechanics which allows a certain level of freedom when mixing different combos. You can also equip melee weapons like swords at any time and there are always guns attached to Bayonetta's heels. Bayonetta can also conjure torture devices like guillotines and chain saw to finish off your enemies. The enemies can be pretty tough and are constantly on the attack, so you have to be on your guard to dodge at a moment's notice which is also a important part of the gamplay. The combat isn't entirely mindless, though. One of Bayonetta's most important gameplay mechanics is its dodging mechanics. When you narrowly avoid an attack, you'll activate “Witch Time”, which turns everything purple and slows the enemy movements down to a crawl. It's hardly an original concept, but it lends itself well to the combat. You can dish out tons of damage with little risk, which will prove vital in harder battles. This system rewards your ability to balance both offensive and defensive tactics and incorporate it into your playing style. Bayonetta's greatest ability is the power to summon hellish creatures to finish off the larger foes using her hair...which also doubles as her clothes...it's a lot of fun to execute and watch...

The only thing about the game that is particularly awful at is the quick-time events that pop-up without warning during cutscenes. They give you no time to react to time and often result in death which will worsen your end of the level score. Also, the PS3 version of the game was basically ported from the X-Box 360 and there some technical problems that result from this. The worst of these problems come from the loading times. Loading a level, traveling to the Gate's of Hell store, continuing after dying, and even pausing the damn game can sometimes take more than 30 seconds to fully load. Apparently a patch for this was released, but I rented the game a while ago so I can't really comment on it. Bayonetta is stylish, over-the-top, brutal fun that features a polished-to-the-core combat system that should satisfy any fan of the action genre. Despite a few flaws, I enjoyed the hell out of the game, and I have no problem recommending this to anyone who enjoys mindless action.

Tuesday, January 26, 2010

Gunbuster OVA

I watched this with some friends the other day and I have to say I enjoyed it. The basic plot follows Takaya Noriko, a young girl who always wanted to be a pilot like her father, who was killed in space during an alien attack. Noriko is chosen from her academy along with Kazumi, a more experienced student to represent Japan in the war against the same alien force who killed her father. Gunbuster is an unusual but fun anime. I guess it doesn't hurt that just about everything most people want in an anime is in here. Its got giant mecha, great animation, science, humor, romance, action, and a cute main character...and the boob shots don't hurt either, though I think that was played more for laughs (at least it was in my group of friends).

I kept notice odd similarities between this and Evangelion, and it turns out that Gainax Studios produced this as well making Gunbuster something of the prototype for. It starts out as a mostly-silly parody of girl's sports anime and standard aliens attack the Earth stories, but develops into so much more that it is worth seeing through to the end. The characters are what drive Gunbuster as the characterization is very strong and fully-realized throughout the story. The characters complament the surprisingly substantial story and its attention to sci-fi details is commendable. I guess its also worth noting that producers actually went out of their way to explain the various sci-fi effects and how they work within the universe they've created. Throughout the film were these somewhat humorous science lessons that deal with the physics behind some of the technology used in Gunbuster and while I didn't care to much for it, it was a nice touch. I enjoyed Gunbuster, though not as much as some of my friends did. I say it is a good creative twist on a classic genre and good film for mecha anime fans.

Saturday, January 23, 2010

Ratchet and Clank Future: A Crack In Time

I think I've more than satisfied my Ratchet & Clank fix, what with me playing the entire Future arc to 100% completion in under a month. A Crack in Time is easily the best of the PS3 entries, and probably my favorite game in the series after Up Your Arsenal. The PS3 games didn't do much to reinvent the series. Really, they just upped the graphics and decided to tell a more engaging storyline, but the core gameplay that's been more or less the same since the second game "Going Commando" is still enjoyable. I know I've said this before but the Ratchet games, like the Mario games, are games that can released every couple of years and I'll be happily obliged to play them. At this point the Ratchet gameplay isn't as engrossing as it used to be but A Crack in Time came pretty close to wowing me like the older games did.

A Crack in Time, for the most part concludes the story that began in Tools of Destruction and was pretty much glazed over in Quest for Booty, about the origins of both the titular heroes. The majority of the game splits off between taking control of Ratchet and playing as Clank by his lonesome. Clank gets about four levels to himself throughout the duration of the game, and for the better half of the game, the two stay separated. Clank gains the power to control time as he can toss time bombs that slow down fast-moving platforms and he also uses a temporal staff that will allow him to reflect enemy attacks back at baddies as well as fix broken down machines. But, the meat and potatoes of Clank's stages are the special time puzzles. These are rather clever as they have Clank recording copies of himself to perform actions such as stepping on a button to open a door or lower platforms. It's very ingenious how the puzzles work and they increase in difficultly very smoothly and the tougher ones succeed in making you feel smart without being too frustrating. Its a shame then, that the main puzzles stopped right when they were really getting good. Overall though Clank's solo portions of the game are much stronger than the controlling robots/zoni gameplay they normal stick him with.

Meanwhile, Ratchet does the usual thing of going to various planets, gaining various weapons and blowing everything up. His gameplay is just as solid as its always been, though I wish there was bit more enemy variety. The space exploration from select previous entries has returned in a big way. Instead of directly traveling to each planet they're grouped into small sectors that can be flown through. Apart from a few space battles, this portion of the game mostly exists to explore the tiny spherical planets that house the game's many, many bonus items and they're a joy to search for. The Ratchet and Clank games have always been good at motivating me in searching every nook and cranny for every tiny little bonus.

The story is intriguing and though a few things are left unresolved by the game conclusion, I felt that it was fairly epic close to this chapter of the franchise. There were plenty of surprises in the plot to keep me interested and entertained and there is some legitimately strong subject matter this time around and it handled surprisingly well. While I've never found the Ratchet and Clank games to be that hilarious, there were parts that made me laugh. The return of Dr Nefarious, one of my favorite characters in the series, was a treat even if his ultimate scheme wasn't that impressive and Captain Quark is always good for a cheap laugh or two. I'm not sure what's next for Ratchet and Clank, what with there being talks that this is either the final game in the Future arc or the final game overall. While I hope to see more from the series, I'll be somewhat satisfied if this is the last they ever do.

Thursday, January 21, 2010

Keyshia Cole - The Way It Is

So, I decided to start talking about music on here now. My Mother and I got this album a few years ago and I've only now listened to the whole thing. As the debut album for Ms. Keyshia Cole this album is a near-classic, for it is completely relatable and realistic. You can practically tell each song's subject matter just by the title. She's got style as she's not singing about something pointless, nor is she singing about anything overly raunchy and Keyshia never disappoints with her soulful voice. "I Changed My Mind" was a suitable first single, the vocals are great, and Kanye West delivers an off-kilter beat that is actually contagious. "Guess What" is reminiscent of a Kelis song, but Keyshia definitely takes it and makes it her own. On-point lyrics flowing with an catchy beat makes this song enjoyable. On of my favorite tracks "Never" samples the classic Luther Vandross, though it somewhat falters from a pointless cameo from the rapper Eve.

The slower songs aren't the best but they do succeed in showcasing Keyshia's vocals to their fullest extent and shows the emotion she puts into the songs. The main single "Love", is probably the best example of this. The beat is a tad too slow, though Keyshia saves it with great lyrics and strong vocals. My favorite song and the most relatable has to be "(I Just Want It) to Be Over". Keyshia sings her heart out on this song, and its emotions and pain flow effortlessly through her voice. A definite standout while "I Should Have Cheated" has the proper elements of harmony and slides along with the soulful beat.

Despite all this praise I've been giving it, "The Way It Is" isn't without its faults. The tracks "Down And Dirty" and "Superstar" clearly don't compare to the quality of other songs on the CD and just feel like obvious filler. "Down and Dirty" isn't even catchy enough in the beginning to warrant a full listen, and "Superstar" has too many DJ Clue-esque shoutouts to make it thoroughly enjoyable. These songs could have been left off to make room for more soulful ballads that Keyshia is definitely capable of. Regardless, the album is short and sweet and Keyshia Cole is definitely a breath of fresh air in an R&B market flooded with generic and formulaic artists. She's released more albums since this and this CD has me fairly interested in checking out more of her work.

Tuesday, January 19, 2010

Brüno

I liked Borat, but unlike most people, I wasn't in love with the film. I thought it had a good mix of smart, edgy satire and shock value, but I also felt the movie wasn't able to substain itself through multiple views like the Jackass movies...and the endless amount of people who thought it was hilarious to constantly quote lines from the film was annoying as hell. Bruno tries to achieve the same, but fails simply because it tries too hard. The plot is almost an exact copy of Borat as it sees a foreigner come to America on a mission with a sidekick joining him and many of the comedic bits seem to be an attempt to create moments very similar to the famous scenes from Borat.

The straight comedic moments in the movie, while managing to make chuckle every once in while, were tired and predictable. Much of the humor is pulled from tired gay stereotypes we've all laughed out hundreds of times before and the rest of the humor relies way too heavily on Bruno getting nude for comic effect and it gets old very quickly. Bruno's attempts at satire also invoke a sense of deja vu and its just...well lazy. The movie is attempting to expose the bigotry and homophobia of Americans, but it doesn't expose anything that most people didn't already know. People in the south are homophobic? Stop the presses! The one time movie actually succeeds with this angle is when Bruno consults a Charity PR Firm to figure out which charities are most fashionable and it was a wonderful dig at how shallow many celebrity social causes are. Its a shame the rest of the movie couldn't be like this.

Also, Bruno just comes off as a dick. He's a terrible person and an extreme stereotype who instigates pretty much any and all conflicts he comes across. A naked Bruno attempting to sneak into a hunter's tent in the middle of the night, it's kinda funny, but it's no surprise that hunter gets so pissed about. Bruno practically forces himself on Ron Paul and the outcome of Ron calling him a queer wasn't worth the effort and I didn't feel shocked at that and I was actually surprised that Bruno didn't get knocked out or something. Bruno's attempts at revealing the homophobia in our society are just weak and desperate. The movie has some legitimately smart moments and some pretty funny moments, but they're just to few and far between to make the movie really enjoyable.

Saturday, January 16, 2010

Songs I Like - Vol 10: "Bad Romance" (Lady Gaga)



The first single from Lady Gaga's new album "The Fame Monster". She sure does have a talent for creating annoying catchy songs and freakishly bizarre (yet awesome)videos to go with them.

Bad Romance Lyrics:

Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance
Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance
Rah rah ah-ah-ah!
Ro mah ro-mah-mah
Gaga Ooh-la-la!
Want your bad romance

Rah rah ah-ah-ah!
Ro mah ro-mah-mah
Gaga Ooh-la-la!
Want your bad romance

I want your ugly
I want your disease
I want your everything
As long as it’s free
I want your love
Love-love-love
I want your love

I want your drama
The touch of your hand
I want you leathe-studded kiss in the sand
I want your love
Love-love-love
I want your love
Love-love-love
I want your love

You know that I want you
And you know that I need you
I want it bad
Your bad romance

I want your loving
And I want your revenge
You and me could write a bad romance
(Oh-oh-oh-oh-oooh!)
I want your loving
All your love is revenge
You and me could write a bad romance

Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance

Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance

Rah rah ah-ah-ah!
Ro mah ro-mah-mah
Gaga Ooh-la-la!
Want your bad romance

I want your horror
I want your design
‘Cause you’re a criminal
As long as your mine
I want your love
Love-love-love
I want your love, uhh

I want your psycho
Your vertigo stick
Want you in my room
When your baby is sick
I want your love
Love-love-love
I want your love
Love-love-love
I want your love

You know that I want you
And you know that I need you
(‘Cause I’m a freak bitch, baby!)
I want it bad
Your bad romance

I want your loving
And I want your revenge
You and me could write a bad romance
(Oh-oh-oh-oh-oooh!)
I want your loving
All your love is revenge
You and me could write a bad romance

Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance

Oh-oh-oh-oh-oooh!
Oh-oh-oh-oooh-oh-oh-oh!
Caught in a bad romance

Rah rah ah-ah-ah!
Ro mah ro-mah-mah
Gaga Ooh-la-la!
Want your bad romance

Work-work fashion baby
Work it
move that bitch crazy
Work-work fashion baby
Work it
move that bitch crazy
Work-work fashion baby
Work it
move that bitch crazy
Work-work fashion baby
Work it
I’m a freak bitch baby

I want your love
And I want your revenge
I want your love
I don’t wanna be friends

J'veux ton amour
Et je veux ton revenge
J'veux ton amour
I don't wanna be friends

Oh-oh-oh-oh-oooh!
(I don't wanna be friends)
Oh-oh-oooh-oh-oh!
Caught in a bad romance

(I don't wanna be friends)
Oh-oh-oh-oh-oooh!
Oh-oh-oooh-oh-oh!
(Want your bad romance)
Caught in a bad romance
(Want your bad romance)

I want your loving
I want your revenge
You and me could write a bad romance
(Oh-oh-oh-oh-oooh!)
I want your loving
All your love is revenge
You and me could write a bad romance

Oh-oh-oh-oh-oooh!
(Want your bad romance)
Oh-oh-oooh-oh-oh!
Caught in a bad romance
(Want your bad romance)
Oh-oh-oh-oh-oooh!
(Want your bad romance)
Oh-oh-oooh-oh-oh!
Caught in a bad romance

Rah rah ah-ah-ah!
Ro mah ro-mah-mah
Gaga Ooh-la-la!
Want your bad romance

Wednesday, January 13, 2010

Chibi Vampire: The Novel 2 (Review)

Okay, more Chibi Vampire. This time around a series of mysterious fires have broken out in various parts of town. The police suspect arson. Kenta is on his way to the Julian one day when he comes across China Oriska, a novice nun who is being harassed by a lecherous business man which Kenta chases off, and to which China thanks him and starts watching him adoringly. Karin watches the scene across the street and the events bothers her considerably, even though she still refuses to think of Kenta as anything more than a friend. China seems to be attracted to Kenta, even though her status as a novice nun forbids such a thing. From there the characters have a freakishly high number of misunderstandings and eventually wind up entangled in the arsonist's schemes.

This second novel was an engaging read, though I felt it wasn't as strong as the first. It has some comedy reminiscent of the first novel, especially with all of Karin’s ‘embarrassing’ moments and the story also has a dark side. For a comedy, so far these novels have touched on some somewhat serious subject matters and its a shame that the volume two doesn't go as far as the first one did. The first novel's plot entailed the kidnappings of young girls, molestation, sexual assault and murder and it all played out more like a suspenseful detective story at times. The second novel features some kidnappings and attempted murders but it didn't keep me on the edge of my seat in suspense like the first one did.

What amazes me about both of the novels I've read so far is that the trouble Karin finds herself in is dead serious and somehow this manages to mesh fairly well with the lighter and quirky vampire/romance comedy this series depends more heavily on. The mystery and adventure and the new love triangle that brews between Karin, China and Kenta all have their intriguing and enjoyable aspects and manage to keep thing from getting stale. My only major gripe with this book is that much like the first novel, this book takes place between volumes of the manga. Apparently, a pretty big event occurred in manga that changed a bit of the relationship between Karin and Kenta. It's only passingly mentioned here and some of the misunderstandings from Kenta's prospective stem from this and all it managed to do was make me wish they would have covered this event in depth in the novel in well, but I guess I'll just have read the manga. Anyway, the second volume of the Chibi Vampire is enjoyable and it will be intriguing to see what the future novels develop.

Tuesday, January 12, 2010

Ratchet and Clank Future: Quest For Booty (Review)

I really don't know how to feel about this one. Quest For Booty is a downloadable installment to the Ratchet & Clank Future saga, meant to bridge the gap between Tools of Destruction and A Crack in Time. Upon it's original release it was also suppose to tide people over for a whole year until ACIT was released and I think I would've have enjoyed it a lot more if I had been able to play back then instead of having to play it solely to gain full comprehension of the Future saga's narrative. I understand that Quest for Booty wasn't made to be the next big installment in the series, but even though it was a quick and enjoyable few hours of standard Ratchet fun, I still couldn't help but feel...underwhelmed.

As a roughly two hour outing, the experience is a bit more narrow and guided. You start the game with a select few weapons (none new, all of them are from Tools of Destruction), and after the first stage, they're all taking away and you slowly earn them back as the story progresses. You don't have to buy any of them (except for a bonus weapon for the last level) and they start off partially upgraded so not much effort going to weapon experience department. The game's actually pretty disappointing in this area as well as not being able to fully explore any of the levels, but the game design is still strong enough to overlook the limitations they placed on the gameplay for this outing.

The gameplay is actually a little more focused on platforming and puzzles than the usual, but with few exceptions, this shift in focus works mostly in the game's favor. In addition, the game is a bit more focused on the cut scenes and progressing what little story there is here forward. Usual you're allowed to goof off for a bit after completing an mission, but here you're thrown around from one interesting event to another, with some expeditionary cut scenes and some entertaining hand-drawn map screen images and somewhat amusing narrations thrown in for measure. Oddly enough, not much actually happens in terms of the story apart form a cliffhanger ending that reintroduces one my favorite characters in the franchise and sets things up for the saga's big finish. The game is not as good as proper Ratchet release, but I guess it does what it sets out do well and its a decent little time waster.

Sunday, January 10, 2010

Latter Days (Review)

I don't watch a lot of gay-themed films. Most seem to reiterate the same material over and over and just seem...not good. Latter Days is a huge exception to this trend. The story follows the relationship between Aaron Davis and Christian Markelli. Aaron is a Mormon missionary who is quite passionate about his religion and film. Christian is a party boy who only wants to have sex with a new guy every night. After Aaron and three other missionaries move into the apartment across from Christian, his friends bet him fifty bucks that he can’t hook up with one of them, so he instantly goes after Aaron. Naturally there are some problems that result from this, Christian starts falling in love with Aaron and the Mormons hate the homosexual community and to say anymore who just spoil the whole movie.

I’ve watched this film a couple times and there is no doubt in my mind that this one of the best films in the genre. I found the script to be very well written as it adds a new depth to the traditional ‘coming out’ story that we continually get bombarded with when studios make ‘gay’ films. In Latter Days I actually found myself caring about the characters and was truly invested in the story progression. It is such a great romance film and Steve Sandvoss and Wes Ramsey absolutely nail their performances and it doesn't hurt that they're pretty damn handsome to look at either (Steve Sandvoss in particular). The minor characters also play important roles in the development of Aaron and Christian's relationship and the actors that play them do their roles as well as expected even though I couldn't recognize anyone expect for a young Rob McElhenney (Mac from It's Always Sunny In Philadelphia). Anyway, to say anymore would just be redundant. Latter Days is a film which I can easily watch again and again, and if you're open to gay themed films, I'd say it out.

Friday, January 8, 2010

Sonic Advance (Review)

The first Sonic game to be released on a Nintendo system and quite possibly one of the last great ones. As opposed to most of the post-Sonic & Knuckles 2-d outings in the 90s whose stages were nothing more than a linear rush to the finish, this game emulates the refined gameplay of the Genesis games, and does it very well. All the basics of a Sonic game are are in place: run around to the end of the level while collecting many rings, avoiding all sorts of hazards, beating the boss, then freeing the animals captured by Robotnik. It may not be quite as fast, but the fact they achieved so much is praise worthy. Just like the classic Genesis titles, Sonic Advance is heavily reliant on pinball physics and multi-tiered level design. Running through any stage, it was surprisingly easily to find at least two alternate paths to the end of the level.

While the levels are splendid there happens to still be a slight problem. That problem is that this game has only a few sparse levels and the game has relatively little challenge. At times I simply just ran to the end of the level, jumped when I saw an enemy, collected the rings, and then I beat the level in a minute or two. Luckily, the game has a bit of replay value in the form of additional characters to play as and the standard hunt for the chaos emeralds, which unlike most Sonic games, is actually kinda fun to do. The Special Stages, amazingly enough, are actually playable and I actually got all 7 Emeralds which I wasn't planning on doing. Sonic Advance is one of the more successful attempts of recent years to capture the spirit of what made the franchise so much fun. If you like Sonic, and especially if you been disappointed in his 3d outings, it's definitely worth checking out.

Wednesday, January 6, 2010

The Boondocks - Season 2 (Review)

I actually liked this second season of The Boondocks a lot better than I remember I did. The season aired on television almost two years ago and I recall not being as impressed with these episodes. I think that may have had something to do with the shift in tone. Whereas most of the first season focused on Huey and had some social satire hidden amongst it storylines. Most of the second season focuses on Grandad or Riley and the wacky misadventures they can get into and its more enjoyable than I gave them credit for. Most of these episodes are as hilarious as the first season's better efforts, but I think could've used a little more Huey in some places.

The dvd actually features two episodes that didn't air on television, one of which called the "Hunger Strike" just happens to be the only Huey-centric episode of the season. It attempts to capture the essence of what made his earlier outings so memorable, but ultimately feels weighed down by the BET caricatures (Though it wouldn't hurt to see more of them in the future). The other banned episode " The Uncle Ruckus Reality Show" actually might be one of my favorites for this season along with "Stinkmeaner Strikes Back", which continues an battle from season one while pushing things into a somewhat cleaver parody of The Exorcist. In any case, the second season is just as strong as the first even with the focus change. This is all thanks in part to the entertaining characters, a dynamic visual style and strong voice acting, which all form one of Adult Swims more enjoyable series

Monday, January 4, 2010

Chibi Vampire: The Novel 1 (Review)

My friend lent me this. The same friend that lent me Gunslinger Girl and after reading this I have to admit that man has good taste. Chibi Vampire is the Americanized name of Karin, a manga/anime series and the novels take place between certain issues of the manga. Thankfully the novel explains things for those (like myself) who haven't read the manga. The series is about Karin Maaka, a teenage vampire, but whereas most vampires drink blood from their victims, she injects it into her victims. Her body produces too much blood, especially when she is under stress. Things that stress her out are negative emotions and feelings. One of her classmates, Kenta Usui, is a boy who fits that description perfectly and a new rich boy named Youichiro who also fits that description well and is also searching for Karin.

The story in the first novel progresses with some pretty funny and surprising dark situations. While there are some semi-serious notes here, the comedy is really the focus and its what makes the book much fun and engrossing. I was instantly able to sympathise with the adorable Karin, as I think we've all had overreactions that make certain situations more embarrassing than it should have been. Another standout aspect of the novel are the characters and their interactions...and the comedy that ensues from said interactions. It's surprisingly easy to laugh and cringe at Karin's antics, simply because they're so familiar to anyone who was ever embarrassed as a teenager. Overall, this is a great story about a girl who doesn't quite know who she is yet. It has a very appealing atmosphere, and I can't wait to borrow the other novels.

Sunday, January 3, 2010

Ratchet and Clank Future: Tools of Destruction (Review)

So, I finally got a Playstation 3 and now I'm having to backtrack and play all the exclusive games I wanted to play for the system. Ratchet & Clank is right up there with Mario as one of my favorite series and its the series I've been dying to sink my teeth back into as these PS3 entries have been released. 2005's Deadlocked was last new Ratchet game I played, but since that game acts mostly as spin-off, then 2004's Up Your Arsenal was the last proper Ratchet game I got my hands on so I've been in desperate need of a Ratchet fix. Tools of Destruction, as the first entry for the PS3, is really nothing more than a graphical upgrade and a very good one at that. The folks at Insomniac are very good at making the most out of a system's hardware and the PS3 more than excels at highlighting the Ratchet universe's distinctive visual style. However, the trade-off for the shiny new graphics seems to be that there are a few more glitches than we're used to seeing in the series though. Some enemies won't disappear form the terrain or get stuck in it when they're defeated and occasionally the controls lock up for a few seconds which result in a few cheap shots and deaths here and there.

Other than that though, the game plays just like it predecessor. The gameplay isn't as awe-inspiring as it has been before, but its still an incredibly satisfying outing. The one thing I kept hearing about this game was that the difficulty was too easy, although I did see that from time to time, there were definitely some rough patches noticeably near the end of the game and trying to upgrade all the weapons wasn't a walk in the park. Anyway, running around, blowing up everything and collecting experience is just as fun as it has been in the past, but it's hard to not admit that we've all done this before. Tools of Destruction has a few problems that harm the overall experience, but it's easily one of the more enjoyable games I've played in a while.